Files
servesync-demo/backend/app/models/player.py
Forge 46fd2953c3 🏓 Initial ServeSync demo build
- FastAPI backend with PostgreSQL + Redis
- 4 core features: Registration, Courts, Matchmaking, Tournament
- Double elimination tournament with bracket visualization
- ELO-based matchmaking (Stage 1 Open, Stage 2 Skill-Based)
- Real-time WebSocket updates
- TV Screen display for courts
- Vue 3 + Tailwind CSS frontend
- Seed data: 12 players, 4 courts, active matches, tournament in progress
- Docker compose stack with Nginx reverse proxy
2026-03-19 00:58:17 +08:00

47 lines
1.5 KiB
Python

from sqlalchemy import Column, Integer, String, Float, DateTime, Enum, Boolean
from sqlalchemy.orm import relationship
from sqlalchemy.sql import func
from app.database import Base
import enum
class MembershipTier(str, enum.Enum):
BRONZE = "bronze"
SILVER = "silver"
GOLD = "gold"
PLATINUM = "platinum"
ELITE = "elite"
class Player(Base):
__tablename__ = "players"
id = Column(Integer, primary_key=True, index=True)
name = Column(String(100), nullable=False)
email = Column(String(255), unique=True, nullable=False)
phone = Column(String(20))
elo_rating = Column(Float, default=1000.0)
membership_tier = Column(Enum(MembershipTier), default=MembershipTier.BRONZE)
wins = Column(Integer, default=0)
losses = Column(Integer, default=0)
total_matches = Column(Integer, default=0)
is_active = Column(Boolean, default=True)
avatar_color = Column(String(7), default="#3B82F6")
created_at = Column(DateTime(timezone=True), server_default=func.now())
updated_at = Column(DateTime(timezone=True), onupdate=func.now())
# Relationships
bookings = relationship("Booking", back_populates="player")
match_players = relationship("MatchPlayer", back_populates="player")
tournament_entries = relationship("TournamentEntry", back_populates="player")
@property
def win_rate(self):
if self.total_matches == 0:
return 0
return round(self.wins / self.total_matches * 100, 1)
@property
def tier_label(self):
return self.membership_tier.value.capitalize()