🏓 Initial ServeSync demo build
- FastAPI backend with PostgreSQL + Redis - 4 core features: Registration, Courts, Matchmaking, Tournament - Double elimination tournament with bracket visualization - ELO-based matchmaking (Stage 1 Open, Stage 2 Skill-Based) - Real-time WebSocket updates - TV Screen display for courts - Vue 3 + Tailwind CSS frontend - Seed data: 12 players, 4 courts, active matches, tournament in progress - Docker compose stack with Nginx reverse proxy
This commit is contained in:
0
backend/app/api/__init__.py
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0
backend/app/api/__init__.py
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218
backend/app/api/courts.py
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backend/app/api/courts.py
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from fastapi import APIRouter, Depends, HTTPException
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from sqlalchemy.orm import Session
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from sqlalchemy import and_
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from app.database import get_db
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from app.models.court import Court
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from app.models.booking import Booking, BookingStatus
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from app.models.player import Player
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from app.models.match import Match, MatchStatus
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from pydantic import BaseModel
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from datetime import datetime, timedelta
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from typing import Optional, List
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router = APIRouter(prefix="/courts", tags=["courts"])
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class BookingCreate(BaseModel):
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player_id: int
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court_id: int
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start_time: datetime
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duration_hours: float = 1.0
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class CourtResponse(BaseModel):
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id: int
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name: str
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court_number: int
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hourly_rate: float
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is_active: bool
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surface_type: str
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features: str
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current_status: str
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current_match: Optional[dict] = None
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class Config:
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from_attributes = True
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class BookingResponse(BaseModel):
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id: int
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player_id: int
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player_name: str
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court_id: int
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court_name: str
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start_time: datetime
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end_time: datetime
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duration_hours: float
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total_cost: float
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status: str
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class Config:
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from_attributes = True
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def get_court_status(court: Court, db: Session) -> tuple:
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"""Get current status of a court"""
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# Check if match is in progress
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match = db.query(Match).filter(
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Match.court_id == court.id,
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Match.status == MatchStatus.IN_PROGRESS
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).first()
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if match:
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team1 = [mp.player.name for mp in match.match_players if mp.team == 1]
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team2 = [mp.player.name for mp in match.match_players if mp.team == 2]
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return "occupied", {
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"match_id": match.id,
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"team1": team1,
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"team2": team2,
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"team1_score": match.team1_score,
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"team2_score": match.team2_score,
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"stage": match.stage.value,
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"started_at": match.started_at.isoformat() if match.started_at else None,
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}
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# Check if there's a booking now
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now = datetime.utcnow()
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booking = db.query(Booking).filter(
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Booking.court_id == court.id,
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Booking.start_time <= now,
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Booking.end_time >= now,
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Booking.status.in_([BookingStatus.CONFIRMED, BookingStatus.IN_PROGRESS])
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).first()
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if booking:
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return "booked", None
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return "available", None
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@router.get("/", response_model=List[CourtResponse])
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def get_courts(db: Session = Depends(get_db)):
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courts = db.query(Court).filter(Court.is_active == True).order_by(Court.court_number).all()
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result = []
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for court in courts:
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status, match_info = get_court_status(court, db)
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result.append(CourtResponse(
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id=court.id,
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name=court.name,
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court_number=court.court_number,
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hourly_rate=court.hourly_rate,
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is_active=court.is_active,
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surface_type=court.surface_type,
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features=court.features,
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current_status=status,
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current_match=match_info,
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))
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return result
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@router.get("/{court_id}")
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def get_court(court_id: int, db: Session = Depends(get_db)):
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court = db.query(Court).filter(Court.id == court_id).first()
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if not court:
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raise HTTPException(status_code=404, detail="Court not found")
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status, match_info = get_court_status(court, db)
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return {
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"id": court.id,
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"name": court.name,
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"court_number": court.court_number,
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"hourly_rate": court.hourly_rate,
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"surface_type": court.surface_type,
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"features": court.features,
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"current_status": status,
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"current_match": match_info,
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}
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@router.get("/{court_id}/schedule")
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def get_court_schedule(court_id: int, db: Session = Depends(get_db)):
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"""Get bookings for a court for the next 7 days"""
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now = datetime.utcnow()
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end = now + timedelta(days=7)
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bookings = db.query(Booking).filter(
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Booking.court_id == court_id,
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Booking.start_time >= now,
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Booking.end_time <= end,
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Booking.status.in_([BookingStatus.CONFIRMED, BookingStatus.IN_PROGRESS])
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).order_by(Booking.start_time).all()
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return [
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{
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"id": b.id,
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"player_name": b.player.name,
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"start_time": b.start_time.isoformat(),
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"end_time": b.end_time.isoformat(),
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"duration_hours": b.duration_hours,
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"is_match_booking": b.is_match_booking,
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}
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for b in bookings
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]
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@router.post("/book")
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def book_court(booking_data: BookingCreate, db: Session = Depends(get_db)):
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court = db.query(Court).filter(Court.id == booking_data.court_id).first()
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if not court:
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raise HTTPException(status_code=404, detail="Court not found")
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player = db.query(Player).filter(Player.id == booking_data.player_id).first()
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if not player:
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raise HTTPException(status_code=404, detail="Player not found")
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end_time = booking_data.start_time + timedelta(hours=booking_data.duration_hours)
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# Check for conflicts
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conflict = db.query(Booking).filter(
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Booking.court_id == booking_data.court_id,
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Booking.status.in_([BookingStatus.CONFIRMED, BookingStatus.IN_PROGRESS]),
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and_(Booking.start_time < end_time, Booking.end_time > booking_data.start_time)
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).first()
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if conflict:
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raise HTTPException(status_code=400, detail="Court is already booked for this time slot")
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total_cost = court.hourly_rate * booking_data.duration_hours
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booking = Booking(
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player_id=booking_data.player_id,
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court_id=booking_data.court_id,
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start_time=booking_data.start_time,
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end_time=end_time,
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duration_hours=booking_data.duration_hours,
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total_cost=total_cost,
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status=BookingStatus.CONFIRMED,
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)
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db.add(booking)
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db.commit()
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db.refresh(booking)
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return {
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"id": booking.id,
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"court_name": court.name,
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"player_name": player.name,
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"start_time": booking.start_time.isoformat(),
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"end_time": booking.end_time.isoformat(),
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"total_cost": booking.total_cost,
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"status": booking.status.value,
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}
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@router.get("/bookings/upcoming")
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def get_upcoming_bookings(db: Session = Depends(get_db)):
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now = datetime.utcnow()
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bookings = db.query(Booking).filter(
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Booking.start_time >= now,
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Booking.status == BookingStatus.CONFIRMED
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).order_by(Booking.start_time).limit(20).all()
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return [
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{
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"id": b.id,
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"player_name": b.player.name,
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"court_name": b.court.name,
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"start_time": b.start_time.isoformat(),
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"end_time": b.end_time.isoformat(),
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"total_cost": b.total_cost,
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}
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for b in bookings
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]
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160
backend/app/api/matches.py
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backend/app/api/matches.py
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from fastapi import APIRouter, Depends, HTTPException
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from sqlalchemy.orm import Session
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from app.database import get_db
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from app.models.match import Match, MatchPlayer, MatchStage, MatchStatus, MatchType
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from app.models.player import Player
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from app.services import matchmaking
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from pydantic import BaseModel
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from typing import Optional, List
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router = APIRouter(prefix="/matches", tags=["matches"])
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class CreateMatchRequest(BaseModel):
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title: str
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stage: str = "open"
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match_type: str = "doubles"
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creator_player_id: int
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elo_tolerance: float = 200
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class JoinMatchRequest(BaseModel):
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player_id: int
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team: int
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class ScoreUpdateRequest(BaseModel):
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team1_score: int
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team2_score: int
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def match_to_dict(match: Match, db: Session) -> dict:
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players = db.query(MatchPlayer).filter(MatchPlayer.match_id == match.id).all()
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team1 = []
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team2 = []
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for mp in players:
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p = db.query(Player).filter(Player.id == mp.player_id).first()
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if p:
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pdata = {
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"id": p.id,
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"name": p.name,
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"elo": round(p.elo_rating, 1),
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"avatar_color": p.avatar_color,
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"elo_change": mp.elo_change,
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}
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if mp.team == 1:
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team1.append(pdata)
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else:
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team2.append(pdata)
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return {
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"id": match.id,
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"title": match.title,
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"stage": match.stage.value,
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"match_type": match.match_type.value,
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"status": match.status.value,
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"team1": team1,
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"team2": team2,
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"team1_score": match.team1_score,
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"team2_score": match.team2_score,
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"max_players": match.max_players,
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"current_players": len(players),
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"min_elo": match.min_elo,
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"max_elo": match.max_elo,
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"court_id": match.court_id,
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"court_name": match.court.name if match.court else None,
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"started_at": match.started_at.isoformat() if match.started_at else None,
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"ended_at": match.ended_at.isoformat() if match.ended_at else None,
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"created_at": match.created_at.isoformat() if match.created_at else None,
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}
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@router.get("/")
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def get_matches(status: Optional[str] = None, stage: Optional[str] = None, db: Session = Depends(get_db)):
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query = db.query(Match)
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if status:
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query = query.filter(Match.status == status)
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if stage:
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query = query.filter(Match.stage == stage)
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matches = query.order_by(Match.created_at.desc()).limit(50).all()
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return [match_to_dict(m, db) for m in matches]
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@router.get("/lobby")
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def get_lobby(db: Session = Depends(get_db)):
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matches = matchmaking.get_lobby_matches(db)
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return [match_to_dict(m, db) for m in matches]
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@router.get("/active")
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def get_active_matches(db: Session = Depends(get_db)):
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matches = db.query(Match).filter(Match.status == MatchStatus.IN_PROGRESS).all()
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return [match_to_dict(m, db) for m in matches]
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@router.get("/{match_id}")
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def get_match(match_id: int, db: Session = Depends(get_db)):
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match = db.query(Match).filter(Match.id == match_id).first()
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if not match:
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raise HTTPException(status_code=404, detail="Match not found")
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return match_to_dict(match, db)
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@router.post("/")
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def create_match(req: CreateMatchRequest, db: Session = Depends(get_db)):
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player = db.query(Player).filter(Player.id == req.creator_player_id).first()
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if not player:
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raise HTTPException(status_code=404, detail="Player not found")
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match_type = MatchType.DOUBLES if req.match_type == "doubles" else MatchType.SINGLES
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if req.stage == "open":
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match = matchmaking.create_open_match(db, req.title, match_type)
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elif req.stage == "skill_based":
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match = matchmaking.create_skill_match(db, req.title, player.elo_rating, match_type, req.elo_tolerance)
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else:
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raise HTTPException(status_code=400, detail="Invalid stage. Use 'open' or 'skill_based'")
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# Auto-join creator to team 1
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matchmaking.join_match(db, match.id, player.id, 1)
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return match_to_dict(match, db)
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@router.post("/{match_id}/join")
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def join_match(match_id: int, req: JoinMatchRequest, db: Session = Depends(get_db)):
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result = matchmaking.join_match(db, match_id, req.player_id, req.team)
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if not result:
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raise HTTPException(status_code=400, detail="Cannot join match (full, ELO constraint, or already joined)")
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match = db.query(Match).filter(Match.id == match_id).first()
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return match_to_dict(match, db)
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@router.post("/{match_id}/start")
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def start_match(match_id: int, db: Session = Depends(get_db)):
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match = matchmaking.start_match(db, match_id)
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if not match:
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raise HTTPException(status_code=400, detail="Cannot start match (not enough players or already started)")
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return match_to_dict(match, db)
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@router.post("/{match_id}/score")
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def update_score(match_id: int, req: ScoreUpdateRequest, db: Session = Depends(get_db)):
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match = db.query(Match).filter(Match.id == match_id).first()
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if not match:
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raise HTTPException(status_code=404, detail="Match not found")
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if match.status != MatchStatus.IN_PROGRESS:
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raise HTTPException(status_code=400, detail="Match not in progress")
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match.team1_score = req.team1_score
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match.team2_score = req.team2_score
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db.commit()
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return match_to_dict(match, db)
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@router.post("/{match_id}/complete")
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def complete_match(match_id: int, req: ScoreUpdateRequest, db: Session = Depends(get_db)):
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match = matchmaking.complete_match(db, match_id, req.team1_score, req.team2_score)
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if not match:
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raise HTTPException(status_code=400, detail="Cannot complete match")
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return match_to_dict(match, db)
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94
backend/app/api/players.py
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94
backend/app/api/players.py
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from fastapi import APIRouter, Depends, HTTPException
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from sqlalchemy.orm import Session
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from app.database import get_db
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from app.models.player import Player, MembershipTier
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from app.services.elo import get_tier_from_elo
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from pydantic import BaseModel
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from typing import Optional, List
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router = APIRouter(prefix="/players", tags=["players"])
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class PlayerCreate(BaseModel):
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name: str
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email: str
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phone: Optional[str] = None
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class PlayerUpdate(BaseModel):
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name: Optional[str] = None
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phone: Optional[str] = None
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class PlayerResponse(BaseModel):
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id: int
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name: str
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email: str
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phone: Optional[str]
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elo_rating: float
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membership_tier: str
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wins: int
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losses: int
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total_matches: int
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win_rate: float
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avatar_color: str
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class Config:
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from_attributes = True
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@classmethod
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def from_orm(cls, player: Player):
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return cls(
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id=player.id,
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name=player.name,
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email=player.email,
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phone=player.phone,
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elo_rating=round(player.elo_rating, 1),
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membership_tier=player.membership_tier.value,
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wins=player.wins,
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losses=player.losses,
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total_matches=player.total_matches,
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win_rate=player.win_rate,
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avatar_color=player.avatar_color,
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)
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@router.get("/", response_model=List[PlayerResponse])
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def get_players(db: Session = Depends(get_db)):
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players = db.query(Player).filter(Player.is_active == True).order_by(Player.elo_rating.desc()).all()
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return [PlayerResponse.from_orm(p) for p in players]
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@router.get("/leaderboard", response_model=List[PlayerResponse])
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def get_leaderboard(limit: int = 10, db: Session = Depends(get_db)):
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players = db.query(Player).filter(Player.is_active == True).order_by(Player.elo_rating.desc()).limit(limit).all()
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return [PlayerResponse.from_orm(p) for p in players]
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@router.get("/{player_id}", response_model=PlayerResponse)
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def get_player(player_id: int, db: Session = Depends(get_db)):
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player = db.query(Player).filter(Player.id == player_id).first()
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if not player:
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raise HTTPException(status_code=404, detail="Player not found")
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return PlayerResponse.from_orm(player)
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|
||||
@router.post("/", response_model=PlayerResponse)
|
||||
def create_player(player_data: PlayerCreate, db: Session = Depends(get_db)):
|
||||
existing = db.query(Player).filter(Player.email == player_data.email).first()
|
||||
if existing:
|
||||
raise HTTPException(status_code=400, detail="Email already registered")
|
||||
|
||||
colors = ["#3B82F6", "#10B981", "#F59E0B", "#EF4444", "#8B5CF6", "#EC4899", "#06B6D4", "#84CC16"]
|
||||
color = colors[db.query(Player).count() % len(colors)]
|
||||
|
||||
player = Player(
|
||||
name=player_data.name,
|
||||
email=player_data.email,
|
||||
phone=player_data.phone,
|
||||
avatar_color=color,
|
||||
)
|
||||
db.add(player)
|
||||
db.commit()
|
||||
db.refresh(player)
|
||||
return PlayerResponse.from_orm(player)
|
||||
156
backend/app/api/screen.py
Normal file
156
backend/app/api/screen.py
Normal file
@@ -0,0 +1,156 @@
|
||||
"""Screen Display API - for TV/display views"""
|
||||
from fastapi import APIRouter, Depends
|
||||
from sqlalchemy.orm import Session
|
||||
from sqlalchemy import desc
|
||||
from app.database import get_db
|
||||
from app.models.court import Court
|
||||
from app.models.match import Match, MatchPlayer, MatchStatus
|
||||
from app.models.player import Player
|
||||
from app.models.tournament import Tournament, TournamentStatus
|
||||
from app.services.tournament import get_bracket_data
|
||||
from datetime import datetime
|
||||
|
||||
router = APIRouter(prefix="/screen", tags=["screen"])
|
||||
|
||||
|
||||
@router.get("/court/{court_id}")
|
||||
def get_court_display(court_id: int, db: Session = Depends(get_db)):
|
||||
"""Full court display data for TV screen"""
|
||||
court = db.query(Court).filter(Court.id == court_id).first()
|
||||
if not court:
|
||||
return {"error": "Court not found"}
|
||||
|
||||
# Current active match
|
||||
active_match = db.query(Match).filter(
|
||||
Match.court_id == court_id,
|
||||
Match.status == MatchStatus.IN_PROGRESS
|
||||
).first()
|
||||
|
||||
match_data = None
|
||||
if active_match:
|
||||
team1_players = []
|
||||
team2_players = []
|
||||
for mp in active_match.match_players:
|
||||
p = db.query(Player).filter(Player.id == mp.player_id).first()
|
||||
if p:
|
||||
pd = {
|
||||
"id": p.id,
|
||||
"name": p.name,
|
||||
"elo": round(p.elo_rating, 1),
|
||||
"avatar_color": p.avatar_color,
|
||||
"membership_tier": p.membership_tier.value,
|
||||
}
|
||||
if mp.team == 1:
|
||||
team1_players.append(pd)
|
||||
else:
|
||||
team2_players.append(pd)
|
||||
|
||||
elapsed = None
|
||||
if active_match.started_at:
|
||||
elapsed = int((datetime.utcnow() - active_match.started_at).total_seconds())
|
||||
|
||||
match_data = {
|
||||
"id": active_match.id,
|
||||
"stage": active_match.stage.value,
|
||||
"match_type": active_match.match_type.value,
|
||||
"team1": team1_players,
|
||||
"team2": team2_players,
|
||||
"team1_score": active_match.team1_score,
|
||||
"team2_score": active_match.team2_score,
|
||||
"elapsed_seconds": elapsed,
|
||||
}
|
||||
|
||||
# Recent completed matches on this court
|
||||
recent_matches = db.query(Match).filter(
|
||||
Match.court_id == court_id,
|
||||
Match.status == MatchStatus.COMPLETED
|
||||
).order_by(desc(Match.ended_at)).limit(3).all()
|
||||
|
||||
recent = []
|
||||
for m in recent_matches:
|
||||
team1 = [db.query(Player).filter(Player.id == mp.player_id).first().name
|
||||
for mp in m.match_players if mp.team == 1]
|
||||
team2 = [db.query(Player).filter(Player.id == mp.player_id).first().name
|
||||
for mp in m.match_players if mp.team == 2]
|
||||
recent.append({
|
||||
"team1": team1,
|
||||
"team2": team2,
|
||||
"team1_score": m.team1_score,
|
||||
"team2_score": m.team2_score,
|
||||
"winner": "team1" if m.team1_score > m.team2_score else "team2",
|
||||
})
|
||||
|
||||
return {
|
||||
"court": {
|
||||
"id": court.id,
|
||||
"name": court.name,
|
||||
"court_number": court.court_number,
|
||||
"surface_type": court.surface_type,
|
||||
},
|
||||
"active_match": match_data,
|
||||
"recent_matches": recent,
|
||||
"timestamp": datetime.utcnow().isoformat(),
|
||||
}
|
||||
|
||||
|
||||
@router.get("/overview")
|
||||
def get_overview(db: Session = Depends(get_db)):
|
||||
"""All courts overview for main display"""
|
||||
courts = db.query(Court).filter(Court.is_active == True).order_by(Court.court_number).all()
|
||||
result = []
|
||||
for court in courts:
|
||||
active_match = db.query(Match).filter(
|
||||
Match.court_id == court.id,
|
||||
Match.status == MatchStatus.IN_PROGRESS
|
||||
).first()
|
||||
|
||||
court_data = {
|
||||
"id": court.id,
|
||||
"name": court.name,
|
||||
"court_number": court.court_number,
|
||||
"status": "occupied" if active_match else "available",
|
||||
}
|
||||
|
||||
if active_match:
|
||||
team1 = [mp.player.name for mp in active_match.match_players if mp.team == 1]
|
||||
team2 = [mp.player.name for mp in active_match.match_players if mp.team == 2]
|
||||
court_data["match"] = {
|
||||
"team1_names": team1,
|
||||
"team2_names": team2,
|
||||
"team1_score": active_match.team1_score,
|
||||
"team2_score": active_match.team2_score,
|
||||
"stage": active_match.stage.value,
|
||||
}
|
||||
|
||||
result.append(court_data)
|
||||
|
||||
# Active tournament
|
||||
tournament_data = None
|
||||
active_tournament = db.query(Tournament).filter(
|
||||
Tournament.status == TournamentStatus.IN_PROGRESS
|
||||
).first()
|
||||
if active_tournament:
|
||||
tournament_data = get_bracket_data(db, active_tournament.id)
|
||||
|
||||
# Leaderboard top 5
|
||||
top_players = db.query(Player).filter(Player.is_active == True).order_by(
|
||||
Player.elo_rating.desc()
|
||||
).limit(5).all()
|
||||
|
||||
return {
|
||||
"courts": result,
|
||||
"tournament": tournament_data,
|
||||
"leaderboard": [
|
||||
{
|
||||
"rank": i + 1,
|
||||
"name": p.name,
|
||||
"elo": round(p.elo_rating, 1),
|
||||
"tier": p.membership_tier.value,
|
||||
"wins": p.wins,
|
||||
"losses": p.losses,
|
||||
"avatar_color": p.avatar_color,
|
||||
}
|
||||
for i, p in enumerate(top_players)
|
||||
],
|
||||
"timestamp": datetime.utcnow().isoformat(),
|
||||
}
|
||||
82
backend/app/api/tournaments.py
Normal file
82
backend/app/api/tournaments.py
Normal file
@@ -0,0 +1,82 @@
|
||||
from fastapi import APIRouter, Depends, HTTPException
|
||||
from sqlalchemy.orm import Session
|
||||
from app.database import get_db
|
||||
from app.models.tournament import Tournament, TournamentEntry, TournamentMatch, TournamentStatus
|
||||
from app.services import tournament as tournament_service
|
||||
from pydantic import BaseModel
|
||||
from typing import Optional, List
|
||||
|
||||
router = APIRouter(prefix="/tournaments", tags=["tournaments"])
|
||||
|
||||
|
||||
class CreateTournamentRequest(BaseModel):
|
||||
name: str
|
||||
max_participants: int = 8
|
||||
|
||||
|
||||
class RegisterPlayerRequest(BaseModel):
|
||||
player_id: int
|
||||
|
||||
|
||||
class MatchScoreRequest(BaseModel):
|
||||
team1_score: int
|
||||
team2_score: int
|
||||
|
||||
|
||||
@router.get("/")
|
||||
def get_tournaments(db: Session = Depends(get_db)):
|
||||
tournaments = db.query(Tournament).order_by(Tournament.created_at.desc()).all()
|
||||
return [
|
||||
{
|
||||
"id": t.id,
|
||||
"name": t.name,
|
||||
"status": t.status.value,
|
||||
"max_participants": t.max_participants,
|
||||
"current_participants": len(t.entries),
|
||||
"started_at": t.started_at.isoformat() if t.started_at else None,
|
||||
}
|
||||
for t in tournaments
|
||||
]
|
||||
|
||||
|
||||
@router.get("/{tournament_id}")
|
||||
def get_tournament(tournament_id: int, db: Session = Depends(get_db)):
|
||||
return tournament_service.get_bracket_data(db, tournament_id)
|
||||
|
||||
|
||||
@router.post("/")
|
||||
def create_tournament(req: CreateTournamentRequest, db: Session = Depends(get_db)):
|
||||
t = tournament_service.create_tournament(db, req.name, req.max_participants)
|
||||
return {"id": t.id, "name": t.name, "status": t.status.value}
|
||||
|
||||
|
||||
@router.post("/{tournament_id}/register")
|
||||
def register_player(tournament_id: int, req: RegisterPlayerRequest, db: Session = Depends(get_db)):
|
||||
entry = tournament_service.register_player(db, tournament_id, req.player_id)
|
||||
if not entry:
|
||||
raise HTTPException(status_code=400, detail="Cannot register player (tournament full or already registered)")
|
||||
return {"message": "Registered successfully", "player_id": req.player_id}
|
||||
|
||||
|
||||
@router.post("/{tournament_id}/start")
|
||||
def start_tournament(tournament_id: int, db: Session = Depends(get_db)):
|
||||
t = tournament_service.start_tournament(db, tournament_id)
|
||||
if not t:
|
||||
raise HTTPException(status_code=400, detail="Cannot start tournament (need at least 4 players)")
|
||||
return tournament_service.get_bracket_data(db, tournament_id)
|
||||
|
||||
|
||||
@router.post("/{tournament_id}/matches/{match_id}/score")
|
||||
def complete_tournament_match(
|
||||
tournament_id: int, match_id: int, req: MatchScoreRequest, db: Session = Depends(get_db)
|
||||
):
|
||||
tm = tournament_service.complete_tournament_match(db, match_id, req.team1_score, req.team2_score)
|
||||
if not tm:
|
||||
raise HTTPException(status_code=400, detail="Cannot complete match")
|
||||
return tournament_service.get_bracket_data(db, tournament_id)
|
||||
|
||||
|
||||
@router.get("/{tournament_id}/leaderboard")
|
||||
def get_leaderboard(tournament_id: int, db: Session = Depends(get_db)):
|
||||
data = tournament_service.get_bracket_data(db, tournament_id)
|
||||
return data.get("leaderboard", [])
|
||||
15
backend/app/config.py
Normal file
15
backend/app/config.py
Normal file
@@ -0,0 +1,15 @@
|
||||
from pydantic_settings import BaseSettings
|
||||
from typing import Optional
|
||||
|
||||
|
||||
class Settings(BaseSettings):
|
||||
DATABASE_URL: str = "postgresql://servesync:servesync@db:5432/servesync"
|
||||
REDIS_URL: str = "redis://redis:6379"
|
||||
SECRET_KEY: str = "servesync-demo-secret-key-2024"
|
||||
DEBUG: bool = True
|
||||
|
||||
class Config:
|
||||
env_file = ".env"
|
||||
|
||||
|
||||
settings = Settings()
|
||||
16
backend/app/database.py
Normal file
16
backend/app/database.py
Normal file
@@ -0,0 +1,16 @@
|
||||
from sqlalchemy import create_engine
|
||||
from sqlalchemy.ext.declarative import declarative_base
|
||||
from sqlalchemy.orm import sessionmaker
|
||||
from app.config import settings
|
||||
|
||||
engine = create_engine(settings.DATABASE_URL)
|
||||
SessionLocal = sessionmaker(autocommit=False, autoflush=False, bind=engine)
|
||||
Base = declarative_base()
|
||||
|
||||
|
||||
def get_db():
|
||||
db = SessionLocal()
|
||||
try:
|
||||
yield db
|
||||
finally:
|
||||
db.close()
|
||||
141
backend/app/main.py
Normal file
141
backend/app/main.py
Normal file
@@ -0,0 +1,141 @@
|
||||
from fastapi import FastAPI, WebSocket, WebSocketDisconnect
|
||||
from fastapi.middleware.cors import CORSMiddleware
|
||||
from fastapi.responses import JSONResponse
|
||||
import asyncio
|
||||
import json
|
||||
from typing import List, Dict
|
||||
|
||||
from app.database import engine, SessionLocal
|
||||
from app.models import player, court, booking, match, tournament
|
||||
|
||||
# Create all tables
|
||||
player.Base.metadata.create_all(bind=engine)
|
||||
court.Base.metadata.create_all(bind=engine)
|
||||
booking.Base.metadata.create_all(bind=engine)
|
||||
match.Base.metadata.create_all(bind=engine)
|
||||
tournament.Base.metadata.create_all(bind=engine)
|
||||
|
||||
from app.api import players, courts, matches, tournaments, screen
|
||||
|
||||
app = FastAPI(
|
||||
title="ServeSync API",
|
||||
description="Pickleball Court Management System",
|
||||
version="1.0.0",
|
||||
)
|
||||
|
||||
app.add_middleware(
|
||||
CORSMiddleware,
|
||||
allow_origins=["*"],
|
||||
allow_credentials=True,
|
||||
allow_methods=["*"],
|
||||
allow_headers=["*"],
|
||||
)
|
||||
|
||||
# Include routers
|
||||
app.include_router(players.router, prefix="/api")
|
||||
app.include_router(courts.router, prefix="/api")
|
||||
app.include_router(matches.router, prefix="/api")
|
||||
app.include_router(tournaments.router, prefix="/api")
|
||||
app.include_router(screen.router, prefix="/api")
|
||||
|
||||
|
||||
# WebSocket connection manager
|
||||
class ConnectionManager:
|
||||
def __init__(self):
|
||||
self.active_connections: Dict[str, List[WebSocket]] = {}
|
||||
|
||||
async def connect(self, websocket: WebSocket, channel: str):
|
||||
await websocket.accept()
|
||||
if channel not in self.active_connections:
|
||||
self.active_connections[channel] = []
|
||||
self.active_connections[channel].append(websocket)
|
||||
|
||||
def disconnect(self, websocket: WebSocket, channel: str):
|
||||
if channel in self.active_connections:
|
||||
self.active_connections[channel].remove(websocket)
|
||||
|
||||
async def broadcast(self, channel: str, data: dict):
|
||||
if channel in self.active_connections:
|
||||
disconnected = []
|
||||
for connection in self.active_connections[channel]:
|
||||
try:
|
||||
await connection.send_text(json.dumps(data))
|
||||
except Exception:
|
||||
disconnected.append(connection)
|
||||
for conn in disconnected:
|
||||
self.active_connections[channel].remove(conn)
|
||||
|
||||
|
||||
manager = ConnectionManager()
|
||||
|
||||
|
||||
@app.websocket("/ws/court/{court_id}")
|
||||
async def websocket_court(websocket: WebSocket, court_id: int):
|
||||
"""WebSocket for real-time court display updates"""
|
||||
channel = f"court_{court_id}"
|
||||
await manager.connect(websocket, channel)
|
||||
try:
|
||||
while True:
|
||||
# Send court data every 3 seconds
|
||||
db = SessionLocal()
|
||||
try:
|
||||
from app.api.screen import get_court_display
|
||||
data = get_court_display(court_id, db)
|
||||
await websocket.send_text(json.dumps(data))
|
||||
finally:
|
||||
db.close()
|
||||
await asyncio.sleep(3)
|
||||
except WebSocketDisconnect:
|
||||
manager.disconnect(websocket, channel)
|
||||
|
||||
|
||||
@app.websocket("/ws/overview")
|
||||
async def websocket_overview(websocket: WebSocket):
|
||||
"""WebSocket for real-time overview display"""
|
||||
channel = "overview"
|
||||
await manager.connect(websocket, channel)
|
||||
try:
|
||||
while True:
|
||||
db = SessionLocal()
|
||||
try:
|
||||
from app.api.screen import get_overview
|
||||
data = get_overview(db)
|
||||
await websocket.send_text(json.dumps(data))
|
||||
finally:
|
||||
db.close()
|
||||
await asyncio.sleep(3)
|
||||
except WebSocketDisconnect:
|
||||
manager.disconnect(websocket, channel)
|
||||
|
||||
|
||||
@app.websocket("/ws/matches")
|
||||
async def websocket_matches(websocket: WebSocket):
|
||||
"""WebSocket for real-time match lobby updates"""
|
||||
channel = "matches"
|
||||
await manager.connect(websocket, channel)
|
||||
try:
|
||||
while True:
|
||||
db = SessionLocal()
|
||||
try:
|
||||
from app.api.matches import get_lobby
|
||||
from app.api.matches import get_active_matches
|
||||
data = {
|
||||
"lobby": get_lobby(db),
|
||||
"active": get_active_matches(db),
|
||||
}
|
||||
await websocket.send_text(json.dumps(data))
|
||||
finally:
|
||||
db.close()
|
||||
await asyncio.sleep(2)
|
||||
except WebSocketDisconnect:
|
||||
manager.disconnect(websocket, channel)
|
||||
|
||||
|
||||
@app.get("/")
|
||||
def root():
|
||||
return {"message": "ServeSync API v1.0", "status": "running"}
|
||||
|
||||
|
||||
@app.get("/health")
|
||||
def health():
|
||||
return {"status": "healthy"}
|
||||
5
backend/app/models/__init__.py
Normal file
5
backend/app/models/__init__.py
Normal file
@@ -0,0 +1,5 @@
|
||||
from app.models.player import Player
|
||||
from app.models.court import Court
|
||||
from app.models.booking import Booking
|
||||
from app.models.match import Match, MatchPlayer
|
||||
from app.models.tournament import Tournament, TournamentEntry, TournamentMatch
|
||||
33
backend/app/models/booking.py
Normal file
33
backend/app/models/booking.py
Normal file
@@ -0,0 +1,33 @@
|
||||
from sqlalchemy import Column, Integer, ForeignKey, DateTime, Float, String, Enum, Boolean
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.sql import func
|
||||
from app.database import Base
|
||||
import enum
|
||||
|
||||
|
||||
class BookingStatus(str, enum.Enum):
|
||||
PENDING = "pending"
|
||||
CONFIRMED = "confirmed"
|
||||
IN_PROGRESS = "in_progress"
|
||||
COMPLETED = "completed"
|
||||
CANCELLED = "cancelled"
|
||||
|
||||
|
||||
class Booking(Base):
|
||||
__tablename__ = "bookings"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
player_id = Column(Integer, ForeignKey("players.id"), nullable=False)
|
||||
court_id = Column(Integer, ForeignKey("courts.id"), nullable=False)
|
||||
start_time = Column(DateTime(timezone=True), nullable=False)
|
||||
end_time = Column(DateTime(timezone=True), nullable=False)
|
||||
duration_hours = Column(Float, default=1.0)
|
||||
total_cost = Column(Float, default=0.0)
|
||||
status = Column(Enum(BookingStatus), default=BookingStatus.CONFIRMED)
|
||||
is_match_booking = Column(Boolean, default=False)
|
||||
notes = Column(String(500))
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
|
||||
# Relationships
|
||||
player = relationship("Player", back_populates="bookings")
|
||||
court = relationship("Court", back_populates="bookings")
|
||||
22
backend/app/models/court.py
Normal file
22
backend/app/models/court.py
Normal file
@@ -0,0 +1,22 @@
|
||||
from sqlalchemy import Column, Integer, String, Boolean, Float, DateTime
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.sql import func
|
||||
from app.database import Base
|
||||
import enum
|
||||
|
||||
|
||||
class Court(Base):
|
||||
__tablename__ = "courts"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
name = Column(String(50), nullable=False)
|
||||
court_number = Column(Integer, unique=True, nullable=False)
|
||||
hourly_rate = Column(Float, default=200.0)
|
||||
is_active = Column(Boolean, default=True)
|
||||
surface_type = Column(String(50), default="Sport Court")
|
||||
features = Column(String(500), default="LED Lighting, Spectator Seating")
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
|
||||
# Relationships
|
||||
bookings = relationship("Booking", back_populates="court")
|
||||
matches = relationship("Match", back_populates="court")
|
||||
73
backend/app/models/match.py
Normal file
73
backend/app/models/match.py
Normal file
@@ -0,0 +1,73 @@
|
||||
from sqlalchemy import Column, Integer, ForeignKey, DateTime, Float, String, Enum, Boolean, JSON
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.sql import func
|
||||
from app.database import Base
|
||||
import enum
|
||||
|
||||
|
||||
class MatchStage(str, enum.Enum):
|
||||
OPEN = "open"
|
||||
SKILL_BASED = "skill_based"
|
||||
TOURNAMENT = "tournament"
|
||||
|
||||
|
||||
class MatchStatus(str, enum.Enum):
|
||||
LOBBY = "lobby"
|
||||
IN_PROGRESS = "in_progress"
|
||||
COMPLETED = "completed"
|
||||
CANCELLED = "cancelled"
|
||||
|
||||
|
||||
class MatchType(str, enum.Enum):
|
||||
SINGLES = "singles"
|
||||
DOUBLES = "doubles"
|
||||
|
||||
|
||||
class Match(Base):
|
||||
__tablename__ = "matches"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
court_id = Column(Integer, ForeignKey("courts.id"), nullable=True)
|
||||
stage = Column(Enum(MatchStage), default=MatchStage.OPEN)
|
||||
match_type = Column(Enum(MatchType), default=MatchType.DOUBLES)
|
||||
status = Column(Enum(MatchStatus), default=MatchStatus.LOBBY)
|
||||
|
||||
# Scores
|
||||
team1_score = Column(Integer, default=0)
|
||||
team2_score = Column(Integer, default=0)
|
||||
team1_games = Column(Integer, default=0)
|
||||
team2_games = Column(Integer, default=0)
|
||||
|
||||
# Game details
|
||||
max_players = Column(Integer, default=4)
|
||||
min_elo = Column(Float, nullable=True)
|
||||
max_elo = Column(Float, nullable=True)
|
||||
|
||||
# Match metadata
|
||||
title = Column(String(200))
|
||||
started_at = Column(DateTime(timezone=True), nullable=True)
|
||||
ended_at = Column(DateTime(timezone=True), nullable=True)
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
updated_at = Column(DateTime(timezone=True), onupdate=func.now())
|
||||
|
||||
# Relationships
|
||||
court = relationship("Court", back_populates="matches")
|
||||
match_players = relationship("MatchPlayer", back_populates="match", cascade="all, delete-orphan")
|
||||
|
||||
|
||||
class MatchPlayer(Base):
|
||||
__tablename__ = "match_players"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
match_id = Column(Integer, ForeignKey("matches.id"), nullable=False)
|
||||
player_id = Column(Integer, ForeignKey("players.id"), nullable=False)
|
||||
team = Column(Integer, nullable=False) # 1 or 2
|
||||
elo_before = Column(Float, nullable=True)
|
||||
elo_after = Column(Float, nullable=True)
|
||||
elo_change = Column(Float, default=0.0)
|
||||
is_winner = Column(Boolean, nullable=True)
|
||||
joined_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
|
||||
# Relationships
|
||||
match = relationship("Match", back_populates="match_players")
|
||||
player = relationship("Player", back_populates="match_players")
|
||||
46
backend/app/models/player.py
Normal file
46
backend/app/models/player.py
Normal file
@@ -0,0 +1,46 @@
|
||||
from sqlalchemy import Column, Integer, String, Float, DateTime, Enum, Boolean
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.sql import func
|
||||
from app.database import Base
|
||||
import enum
|
||||
|
||||
|
||||
class MembershipTier(str, enum.Enum):
|
||||
BRONZE = "bronze"
|
||||
SILVER = "silver"
|
||||
GOLD = "gold"
|
||||
PLATINUM = "platinum"
|
||||
ELITE = "elite"
|
||||
|
||||
|
||||
class Player(Base):
|
||||
__tablename__ = "players"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
name = Column(String(100), nullable=False)
|
||||
email = Column(String(255), unique=True, nullable=False)
|
||||
phone = Column(String(20))
|
||||
elo_rating = Column(Float, default=1000.0)
|
||||
membership_tier = Column(Enum(MembershipTier), default=MembershipTier.BRONZE)
|
||||
wins = Column(Integer, default=0)
|
||||
losses = Column(Integer, default=0)
|
||||
total_matches = Column(Integer, default=0)
|
||||
is_active = Column(Boolean, default=True)
|
||||
avatar_color = Column(String(7), default="#3B82F6")
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
updated_at = Column(DateTime(timezone=True), onupdate=func.now())
|
||||
|
||||
# Relationships
|
||||
bookings = relationship("Booking", back_populates="player")
|
||||
match_players = relationship("MatchPlayer", back_populates="player")
|
||||
tournament_entries = relationship("TournamentEntry", back_populates="player")
|
||||
|
||||
@property
|
||||
def win_rate(self):
|
||||
if self.total_matches == 0:
|
||||
return 0
|
||||
return round(self.wins / self.total_matches * 100, 1)
|
||||
|
||||
@property
|
||||
def tier_label(self):
|
||||
return self.membership_tier.value.capitalize()
|
||||
93
backend/app/models/tournament.py
Normal file
93
backend/app/models/tournament.py
Normal file
@@ -0,0 +1,93 @@
|
||||
from sqlalchemy import Column, Integer, ForeignKey, DateTime, Float, String, Enum, Boolean, JSON
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.sql import func
|
||||
from app.database import Base
|
||||
import enum
|
||||
|
||||
|
||||
class TournamentStatus(str, enum.Enum):
|
||||
REGISTRATION = "registration"
|
||||
IN_PROGRESS = "in_progress"
|
||||
COMPLETED = "completed"
|
||||
|
||||
|
||||
class BracketType(str, enum.Enum):
|
||||
WINNERS = "winners"
|
||||
LOSERS = "losers"
|
||||
GRAND_FINAL = "grand_final"
|
||||
|
||||
|
||||
class TournamentMatchStatus(str, enum.Enum):
|
||||
PENDING = "pending"
|
||||
IN_PROGRESS = "in_progress"
|
||||
COMPLETED = "completed"
|
||||
|
||||
|
||||
class Tournament(Base):
|
||||
__tablename__ = "tournaments"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
name = Column(String(200), nullable=False)
|
||||
status = Column(Enum(TournamentStatus), default=TournamentStatus.REGISTRATION)
|
||||
max_participants = Column(Integer, default=8)
|
||||
current_round = Column(Integer, default=1)
|
||||
bracket_data = Column(JSON, nullable=True)
|
||||
started_at = Column(DateTime(timezone=True), nullable=True)
|
||||
ended_at = Column(DateTime(timezone=True), nullable=True)
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
|
||||
# Relationships
|
||||
entries = relationship("TournamentEntry", back_populates="tournament")
|
||||
tournament_matches = relationship("TournamentMatch", back_populates="tournament")
|
||||
|
||||
|
||||
class TournamentEntry(Base):
|
||||
__tablename__ = "tournament_entries"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
tournament_id = Column(Integer, ForeignKey("tournaments.id"), nullable=False)
|
||||
player_id = Column(Integer, ForeignKey("players.id"), nullable=False)
|
||||
seed = Column(Integer, nullable=True)
|
||||
final_rank = Column(Integer, nullable=True)
|
||||
is_eliminated = Column(Boolean, default=False)
|
||||
losses = Column(Integer, default=0)
|
||||
wins = Column(Integer, default=0)
|
||||
is_in_losers = Column(Boolean, default=False)
|
||||
registered_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
|
||||
# Relationships
|
||||
tournament = relationship("Tournament", back_populates="entries")
|
||||
player = relationship("Player", back_populates="tournament_entries")
|
||||
|
||||
|
||||
class TournamentMatch(Base):
|
||||
__tablename__ = "tournament_matches"
|
||||
|
||||
id = Column(Integer, primary_key=True, index=True)
|
||||
tournament_id = Column(Integer, ForeignKey("tournaments.id"), nullable=False)
|
||||
match_id = Column(Integer, ForeignKey("matches.id"), nullable=True)
|
||||
round_number = Column(Integer, nullable=False)
|
||||
match_number = Column(Integer, nullable=False)
|
||||
bracket_type = Column(Enum(BracketType), default=BracketType.WINNERS)
|
||||
status = Column(Enum(TournamentMatchStatus), default=TournamentMatchStatus.PENDING)
|
||||
|
||||
# Players
|
||||
player1_id = Column(Integer, ForeignKey("players.id"), nullable=True)
|
||||
player2_id = Column(Integer, ForeignKey("players.id"), nullable=True)
|
||||
player3_id = Column(Integer, ForeignKey("players.id"), nullable=True) # doubles team2 p1
|
||||
player4_id = Column(Integer, ForeignKey("players.id"), nullable=True) # doubles team2 p2
|
||||
|
||||
# Scores
|
||||
team1_score = Column(Integer, default=0)
|
||||
team2_score = Column(Integer, default=0)
|
||||
winner_team = Column(Integer, nullable=True)
|
||||
|
||||
# Next match routing
|
||||
winner_next_match = Column(Integer, nullable=True)
|
||||
loser_next_match = Column(Integer, nullable=True)
|
||||
|
||||
created_at = Column(DateTime(timezone=True), server_default=func.now())
|
||||
completed_at = Column(DateTime(timezone=True), nullable=True)
|
||||
|
||||
# Relationships
|
||||
tournament = relationship("Tournament", back_populates="tournament_matches")
|
||||
0
backend/app/services/__init__.py
Normal file
0
backend/app/services/__init__.py
Normal file
53
backend/app/services/elo.py
Normal file
53
backend/app/services/elo.py
Normal file
@@ -0,0 +1,53 @@
|
||||
"""ELO Rating System for ServeSync"""
|
||||
|
||||
K_FACTOR = 32 # Standard K-factor
|
||||
|
||||
|
||||
def expected_score(rating_a: float, rating_b: float) -> float:
|
||||
"""Calculate expected score for player A vs player B"""
|
||||
return 1 / (1 + 10 ** ((rating_b - rating_a) / 400))
|
||||
|
||||
|
||||
def calculate_elo_change(winner_rating: float, loser_rating: float) -> tuple[float, float]:
|
||||
"""
|
||||
Calculate ELO changes after a match.
|
||||
Returns (winner_change, loser_change)
|
||||
"""
|
||||
expected_winner = expected_score(winner_rating, loser_rating)
|
||||
expected_loser = expected_score(loser_rating, winner_rating)
|
||||
|
||||
winner_change = K_FACTOR * (1 - expected_winner)
|
||||
loser_change = K_FACTOR * (0 - expected_loser)
|
||||
|
||||
return round(winner_change, 2), round(loser_change, 2)
|
||||
|
||||
|
||||
def calculate_team_elo(player1_rating: float, player2_rating: float = None) -> float:
|
||||
"""Calculate team ELO (average for doubles)"""
|
||||
if player2_rating is None:
|
||||
return player1_rating
|
||||
return (player1_rating + player2_rating) / 2
|
||||
|
||||
|
||||
def get_tier_from_elo(elo: float) -> str:
|
||||
"""Get membership tier based on ELO rating"""
|
||||
if elo < 1000:
|
||||
return "bronze"
|
||||
elif elo < 1200:
|
||||
return "silver"
|
||||
elif elo < 1500:
|
||||
return "gold"
|
||||
elif elo < 1800:
|
||||
return "platinum"
|
||||
else:
|
||||
return "elite"
|
||||
|
||||
|
||||
def is_valid_match(player_elo: float, match_min_elo: float, match_max_elo: float) -> bool:
|
||||
"""Check if player is within ELO range for skill-based match"""
|
||||
return match_min_elo <= player_elo <= match_max_elo
|
||||
|
||||
|
||||
def get_elo_range(player_elo: float, tolerance: float = 200) -> tuple[float, float]:
|
||||
"""Get valid ELO range for matching"""
|
||||
return (max(0, player_elo - tolerance), player_elo + tolerance)
|
||||
214
backend/app/services/matchmaking.py
Normal file
214
backend/app/services/matchmaking.py
Normal file
@@ -0,0 +1,214 @@
|
||||
"""Matchmaking Engine for ServeSync"""
|
||||
from sqlalchemy.orm import Session
|
||||
from app.models.match import Match, MatchPlayer, MatchStage, MatchStatus, MatchType
|
||||
from app.models.court import Court
|
||||
from app.models.player import Player
|
||||
from app.models.booking import Booking, BookingStatus
|
||||
from app.services.elo import calculate_elo_change, get_elo_range, is_valid_match
|
||||
from datetime import datetime, timedelta
|
||||
from typing import Optional, List
|
||||
|
||||
|
||||
def create_open_match(db: Session, title: str, match_type: MatchType = MatchType.DOUBLES) -> Match:
|
||||
"""Stage 1: Create an open match lobby - no restrictions"""
|
||||
max_players = 4 if match_type == MatchType.DOUBLES else 2
|
||||
match = Match(
|
||||
stage=MatchStage.OPEN,
|
||||
match_type=match_type,
|
||||
status=MatchStatus.LOBBY,
|
||||
title=title,
|
||||
max_players=max_players,
|
||||
)
|
||||
db.add(match)
|
||||
db.commit()
|
||||
db.refresh(match)
|
||||
return match
|
||||
|
||||
|
||||
def create_skill_match(
|
||||
db: Session,
|
||||
title: str,
|
||||
creator_elo: float,
|
||||
match_type: MatchType = MatchType.DOUBLES,
|
||||
tolerance: float = 200,
|
||||
) -> Match:
|
||||
"""Stage 2: Create a skill-based match with ELO constraints"""
|
||||
min_elo, max_elo = get_elo_range(creator_elo, tolerance)
|
||||
max_players = 4 if match_type == MatchType.DOUBLES else 2
|
||||
match = Match(
|
||||
stage=MatchStage.SKILL_BASED,
|
||||
match_type=match_type,
|
||||
status=MatchStatus.LOBBY,
|
||||
title=title,
|
||||
max_players=max_players,
|
||||
min_elo=min_elo,
|
||||
max_elo=max_elo,
|
||||
)
|
||||
db.add(match)
|
||||
db.commit()
|
||||
db.refresh(match)
|
||||
return match
|
||||
|
||||
|
||||
def join_match(db: Session, match_id: int, player_id: int, team: int) -> Optional[MatchPlayer]:
|
||||
"""Add a player to a match lobby"""
|
||||
match = db.query(Match).filter(Match.id == match_id).first()
|
||||
if not match or match.status != MatchStatus.LOBBY:
|
||||
return None
|
||||
|
||||
player = db.query(Player).filter(Player.id == player_id).first()
|
||||
if not player:
|
||||
return None
|
||||
|
||||
# Check player count
|
||||
current_players = db.query(MatchPlayer).filter(MatchPlayer.match_id == match_id).count()
|
||||
if current_players >= match.max_players:
|
||||
return None
|
||||
|
||||
# Check if already joined
|
||||
existing = db.query(MatchPlayer).filter(
|
||||
MatchPlayer.match_id == match_id,
|
||||
MatchPlayer.player_id == player_id
|
||||
).first()
|
||||
if existing:
|
||||
return existing
|
||||
|
||||
# For skill-based matches, check ELO constraint
|
||||
if match.stage == MatchStage.SKILL_BASED:
|
||||
if match.min_elo and match.max_elo:
|
||||
if not is_valid_match(player.elo_rating, match.min_elo, match.max_elo):
|
||||
return None
|
||||
|
||||
mp = MatchPlayer(
|
||||
match_id=match_id,
|
||||
player_id=player_id,
|
||||
team=team,
|
||||
elo_before=player.elo_rating,
|
||||
)
|
||||
db.add(mp)
|
||||
db.commit()
|
||||
db.refresh(mp)
|
||||
return mp
|
||||
|
||||
|
||||
def start_match(db: Session, match_id: int) -> Optional[Match]:
|
||||
"""Start a match - auto-assign court if available"""
|
||||
match = db.query(Match).filter(Match.id == match_id).first()
|
||||
if not match:
|
||||
return None
|
||||
|
||||
players = db.query(MatchPlayer).filter(MatchPlayer.match_id == match_id).count()
|
||||
if players < match.max_players:
|
||||
return None
|
||||
|
||||
# Auto-assign an available court
|
||||
if not match.court_id:
|
||||
court = find_available_court(db)
|
||||
if court:
|
||||
match.court_id = court.id
|
||||
# Create booking
|
||||
now = datetime.utcnow()
|
||||
booking = Booking(
|
||||
player_id=db.query(MatchPlayer).filter(MatchPlayer.match_id == match_id).first().player_id,
|
||||
court_id=court.id,
|
||||
start_time=now,
|
||||
end_time=now + timedelta(hours=1),
|
||||
duration_hours=1.0,
|
||||
total_cost=court.hourly_rate,
|
||||
status=BookingStatus.IN_PROGRESS,
|
||||
is_match_booking=True,
|
||||
)
|
||||
db.add(booking)
|
||||
|
||||
match.status = MatchStatus.IN_PROGRESS
|
||||
match.started_at = datetime.utcnow()
|
||||
db.commit()
|
||||
db.refresh(match)
|
||||
return match
|
||||
|
||||
|
||||
def find_available_court(db: Session) -> Optional[Court]:
|
||||
"""Find an available court not currently in use"""
|
||||
from sqlalchemy import and_
|
||||
busy_court_ids = db.query(Match.court_id).filter(
|
||||
Match.status == MatchStatus.IN_PROGRESS,
|
||||
Match.court_id.isnot(None)
|
||||
).all()
|
||||
busy_ids = [c[0] for c in busy_court_ids]
|
||||
|
||||
court = db.query(Court).filter(
|
||||
Court.is_active == True,
|
||||
Court.id.notin_(busy_ids)
|
||||
).first()
|
||||
return court
|
||||
|
||||
|
||||
def complete_match(db: Session, match_id: int, team1_score: int, team2_score: int) -> Optional[Match]:
|
||||
"""Complete a match and update ELO ratings"""
|
||||
match = db.query(Match).filter(Match.id == match_id).first()
|
||||
if not match or match.status != MatchStatus.IN_PROGRESS:
|
||||
return None
|
||||
|
||||
match.status = MatchStatus.COMPLETED
|
||||
match.team1_score = team1_score
|
||||
match.team2_score = team2_score
|
||||
match.ended_at = datetime.utcnow()
|
||||
|
||||
winner_team = 1 if team1_score > team2_score else 2
|
||||
|
||||
# Get players
|
||||
team1_players = db.query(MatchPlayer).filter(
|
||||
MatchPlayer.match_id == match_id, MatchPlayer.team == 1
|
||||
).all()
|
||||
team2_players = db.query(MatchPlayer).filter(
|
||||
MatchPlayer.match_id == match_id, MatchPlayer.team == 2
|
||||
).all()
|
||||
|
||||
# Calculate average ELO
|
||||
team1_avg = sum(p.elo_before or p.player.elo_rating for p in team1_players) / len(team1_players)
|
||||
team2_avg = sum(p.elo_before or p.player.elo_rating for p in team2_players) / len(team2_players)
|
||||
|
||||
if winner_team == 1:
|
||||
w_change, l_change = calculate_elo_change(team1_avg, team2_avg)
|
||||
else:
|
||||
l_change, w_change = calculate_elo_change(team2_avg, team1_avg)
|
||||
w_change, l_change = -l_change, -w_change
|
||||
|
||||
# Update player ELOs
|
||||
for mp in team1_players:
|
||||
is_winner = (winner_team == 1)
|
||||
change = w_change if is_winner else l_change
|
||||
mp.is_winner = is_winner
|
||||
mp.elo_change = change
|
||||
mp.elo_after = (mp.elo_before or mp.player.elo_rating) + change
|
||||
mp.player.elo_rating += change
|
||||
if is_winner:
|
||||
mp.player.wins += 1
|
||||
else:
|
||||
mp.player.losses += 1
|
||||
mp.player.total_matches += 1
|
||||
|
||||
for mp in team2_players:
|
||||
is_winner = (winner_team == 2)
|
||||
change = w_change if is_winner else l_change
|
||||
mp.is_winner = is_winner
|
||||
mp.elo_change = change
|
||||
mp.elo_after = (mp.elo_before or mp.player.elo_rating) + change
|
||||
mp.player.elo_rating += change
|
||||
if is_winner:
|
||||
mp.player.wins += 1
|
||||
else:
|
||||
mp.player.losses += 1
|
||||
mp.player.total_matches += 1
|
||||
|
||||
db.commit()
|
||||
db.refresh(match)
|
||||
return match
|
||||
|
||||
|
||||
def get_lobby_matches(db: Session, stage: Optional[MatchStage] = None) -> List[Match]:
|
||||
"""Get all lobby matches, optionally filtered by stage"""
|
||||
query = db.query(Match).filter(Match.status == MatchStatus.LOBBY)
|
||||
if stage:
|
||||
query = query.filter(Match.stage == stage)
|
||||
return query.order_by(Match.created_at.desc()).all()
|
||||
281
backend/app/services/tournament.py
Normal file
281
backend/app/services/tournament.py
Normal file
@@ -0,0 +1,281 @@
|
||||
"""Double Elimination Tournament Engine for ServeSync"""
|
||||
from sqlalchemy.orm import Session
|
||||
from app.models.tournament import Tournament, TournamentEntry, TournamentMatch, TournamentStatus, BracketType, TournamentMatchStatus
|
||||
from app.models.player import Player
|
||||
from app.models.court import Court
|
||||
from app.models.match import Match, MatchPlayer, MatchStage, MatchStatus, MatchType
|
||||
from app.services.matchmaking import find_available_court
|
||||
from datetime import datetime
|
||||
from typing import Optional, List
|
||||
import math
|
||||
|
||||
|
||||
def create_tournament(db: Session, name: str, max_participants: int = 8) -> Tournament:
|
||||
"""Create a new tournament"""
|
||||
t = Tournament(name=name, max_participants=max_participants)
|
||||
db.add(t)
|
||||
db.commit()
|
||||
db.refresh(t)
|
||||
return t
|
||||
|
||||
|
||||
def register_player(db: Session, tournament_id: int, player_id: int) -> Optional[TournamentEntry]:
|
||||
"""Register a player for the tournament"""
|
||||
t = db.query(Tournament).filter(Tournament.id == tournament_id).first()
|
||||
if not t or t.status != TournamentStatus.REGISTRATION:
|
||||
return None
|
||||
|
||||
current_count = db.query(TournamentEntry).filter(TournamentEntry.tournament_id == tournament_id).count()
|
||||
if current_count >= t.max_participants:
|
||||
return None
|
||||
|
||||
existing = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tournament_id,
|
||||
TournamentEntry.player_id == player_id
|
||||
).first()
|
||||
if existing:
|
||||
return existing
|
||||
|
||||
entry = TournamentEntry(tournament_id=tournament_id, player_id=player_id)
|
||||
db.add(entry)
|
||||
db.commit()
|
||||
db.refresh(entry)
|
||||
return entry
|
||||
|
||||
|
||||
def start_tournament(db: Session, tournament_id: int) -> Optional[Tournament]:
|
||||
"""Start tournament and generate initial bracket"""
|
||||
t = db.query(Tournament).filter(Tournament.id == tournament_id).first()
|
||||
if not t or t.status != TournamentStatus.REGISTRATION:
|
||||
return None
|
||||
|
||||
entries = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tournament_id
|
||||
).join(Player).order_by(Player.elo_rating.desc()).all()
|
||||
|
||||
if len(entries) < 4:
|
||||
return None
|
||||
|
||||
# Seed players by ELO
|
||||
for i, entry in enumerate(entries):
|
||||
entry.seed = i + 1
|
||||
|
||||
# Generate bracket matches
|
||||
_generate_winners_bracket(db, t, entries)
|
||||
|
||||
t.status = TournamentStatus.IN_PROGRESS
|
||||
t.started_at = datetime.utcnow()
|
||||
db.commit()
|
||||
db.refresh(t)
|
||||
return t
|
||||
|
||||
|
||||
def _generate_winners_bracket(db: Session, tournament: Tournament, entries: List[TournamentEntry]):
|
||||
"""Generate the initial winners bracket matches"""
|
||||
n = len(entries)
|
||||
# Pair up by seeding (1 vs n, 2 vs n-1, etc.)
|
||||
match_num = 1
|
||||
pairs = []
|
||||
for i in range(n // 2):
|
||||
p1 = entries[i]
|
||||
p2 = entries[n - 1 - i]
|
||||
pairs.append((p1, p2))
|
||||
|
||||
for p1, p2 in pairs:
|
||||
tm = TournamentMatch(
|
||||
tournament_id=tournament.id,
|
||||
round_number=1,
|
||||
match_number=match_num,
|
||||
bracket_type=BracketType.WINNERS,
|
||||
status=TournamentMatchStatus.PENDING,
|
||||
player1_id=p1.player_id,
|
||||
player2_id=p2.player_id,
|
||||
)
|
||||
db.add(tm)
|
||||
match_num += 1
|
||||
|
||||
db.flush()
|
||||
|
||||
|
||||
def complete_tournament_match(
|
||||
db: Session,
|
||||
tournament_match_id: int,
|
||||
team1_score: int,
|
||||
team2_score: int
|
||||
) -> Optional[TournamentMatch]:
|
||||
"""Complete a tournament match and advance bracket"""
|
||||
tm = db.query(TournamentMatch).filter(TournamentMatch.id == tournament_match_id).first()
|
||||
if not tm:
|
||||
return None
|
||||
|
||||
tm.team1_score = team1_score
|
||||
tm.team2_score = team2_score
|
||||
tm.winner_team = 1 if team1_score > team2_score else 2
|
||||
tm.status = TournamentMatchStatus.COMPLETED
|
||||
tm.completed_at = datetime.utcnow()
|
||||
|
||||
winner_player_id = tm.player1_id if tm.winner_team == 1 else tm.player2_id
|
||||
loser_player_id = tm.player2_id if tm.winner_team == 1 else tm.player1_id
|
||||
|
||||
# Update entry stats
|
||||
winner_entry = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tm.tournament_id,
|
||||
TournamentEntry.player_id == winner_player_id
|
||||
).first()
|
||||
loser_entry = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tm.tournament_id,
|
||||
TournamentEntry.player_id == loser_player_id
|
||||
).first()
|
||||
|
||||
if winner_entry:
|
||||
winner_entry.wins += 1
|
||||
if loser_entry:
|
||||
loser_entry.losses += 1
|
||||
|
||||
# Double elimination logic
|
||||
if loser_entry and loser_entry.losses < 2:
|
||||
# Move to losers bracket
|
||||
loser_entry.is_in_losers = True
|
||||
_create_losers_match(db, tm, loser_player_id)
|
||||
elif loser_entry:
|
||||
# Eliminated
|
||||
loser_entry.is_eliminated = True
|
||||
_assign_final_ranks(db, tm.tournament_id)
|
||||
|
||||
db.commit()
|
||||
db.refresh(tm)
|
||||
return tm
|
||||
|
||||
|
||||
def _create_losers_match(db: Session, completed_match: TournamentMatch, loser_id: int):
|
||||
"""Route loser to losers bracket"""
|
||||
# Find existing pending losers match in next round
|
||||
next_round = completed_match.round_number + 1
|
||||
existing = db.query(TournamentMatch).filter(
|
||||
TournamentMatch.tournament_id == completed_match.tournament_id,
|
||||
TournamentMatch.bracket_type == BracketType.LOSERS,
|
||||
TournamentMatch.round_number == next_round,
|
||||
TournamentMatch.player2_id.is_(None),
|
||||
).first()
|
||||
|
||||
if existing:
|
||||
existing.player2_id = loser_id
|
||||
else:
|
||||
# Create a new losers match
|
||||
match_count = db.query(TournamentMatch).filter(
|
||||
TournamentMatch.tournament_id == completed_match.tournament_id,
|
||||
TournamentMatch.bracket_type == BracketType.LOSERS,
|
||||
TournamentMatch.round_number == next_round,
|
||||
).count()
|
||||
|
||||
tm = TournamentMatch(
|
||||
tournament_id=completed_match.tournament_id,
|
||||
round_number=next_round,
|
||||
match_number=match_count + 1,
|
||||
bracket_type=BracketType.LOSERS,
|
||||
status=TournamentMatchStatus.PENDING,
|
||||
player1_id=loser_id,
|
||||
)
|
||||
db.add(tm)
|
||||
|
||||
|
||||
def _assign_final_ranks(db: Session, tournament_id: int):
|
||||
"""Assign final ranks to eliminated players"""
|
||||
entries = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tournament_id,
|
||||
TournamentEntry.is_eliminated == True,
|
||||
TournamentEntry.final_rank.is_(None)
|
||||
).order_by(TournamentEntry.losses.desc()).all()
|
||||
|
||||
remaining = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tournament_id,
|
||||
TournamentEntry.is_eliminated == False
|
||||
).count()
|
||||
|
||||
base_rank = remaining + 1
|
||||
for i, entry in enumerate(entries):
|
||||
entry.final_rank = base_rank + i
|
||||
|
||||
|
||||
def get_bracket_data(db: Session, tournament_id: int) -> dict:
|
||||
"""Get structured bracket data for frontend visualization"""
|
||||
tournament = db.query(Tournament).filter(Tournament.id == tournament_id).first()
|
||||
if not tournament:
|
||||
return {}
|
||||
|
||||
matches = db.query(TournamentMatch).filter(
|
||||
TournamentMatch.tournament_id == tournament_id
|
||||
).order_by(TournamentMatch.round_number, TournamentMatch.match_number).all()
|
||||
|
||||
entries = db.query(TournamentEntry).filter(
|
||||
TournamentEntry.tournament_id == tournament_id
|
||||
).all()
|
||||
|
||||
players_map = {}
|
||||
for entry in entries:
|
||||
player = db.query(Player).filter(Player.id == entry.player_id).first()
|
||||
if player:
|
||||
players_map[player.id] = {
|
||||
"id": player.id,
|
||||
"name": player.name,
|
||||
"elo": player.elo_rating,
|
||||
"seed": entry.seed,
|
||||
"wins": entry.wins,
|
||||
"losses": entry.losses,
|
||||
"is_eliminated": entry.is_eliminated,
|
||||
"is_in_losers": entry.is_in_losers,
|
||||
"final_rank": entry.final_rank,
|
||||
}
|
||||
|
||||
winners_bracket = []
|
||||
losers_bracket = []
|
||||
grand_final = []
|
||||
|
||||
for m in matches:
|
||||
match_data = {
|
||||
"id": m.id,
|
||||
"round": m.round_number,
|
||||
"match_number": m.match_number,
|
||||
"status": m.status.value,
|
||||
"player1": players_map.get(m.player1_id),
|
||||
"player2": players_map.get(m.player2_id),
|
||||
"team1_score": m.team1_score,
|
||||
"team2_score": m.team2_score,
|
||||
"winner_team": m.winner_team,
|
||||
}
|
||||
if m.bracket_type == BracketType.WINNERS:
|
||||
winners_bracket.append(match_data)
|
||||
elif m.bracket_type == BracketType.LOSERS:
|
||||
losers_bracket.append(match_data)
|
||||
else:
|
||||
grand_final.append(match_data)
|
||||
|
||||
# Build leaderboard
|
||||
leaderboard = sorted(
|
||||
[
|
||||
{
|
||||
"player": players_map[e.player_id],
|
||||
"wins": e.wins,
|
||||
"losses": e.losses,
|
||||
"is_eliminated": e.is_eliminated,
|
||||
"is_in_losers": e.is_in_losers,
|
||||
"final_rank": e.final_rank,
|
||||
}
|
||||
for e in entries
|
||||
if e.player_id in players_map
|
||||
],
|
||||
key=lambda x: (x["final_rank"] or 999, -x["wins"]),
|
||||
)
|
||||
|
||||
return {
|
||||
"tournament": {
|
||||
"id": tournament.id,
|
||||
"name": tournament.name,
|
||||
"status": tournament.status.value,
|
||||
"current_round": tournament.current_round,
|
||||
},
|
||||
"winners_bracket": winners_bracket,
|
||||
"losers_bracket": losers_bracket,
|
||||
"grand_final": grand_final,
|
||||
"leaderboard": leaderboard,
|
||||
}
|
||||
0
backend/app/workers/__init__.py
Normal file
0
backend/app/workers/__init__.py
Normal file
Reference in New Issue
Block a user